Grey Box

It’s been a minute since we updated our blog, but that doesn’t mean we haven’t been working. The past couple weeks we have been grey boxing the next 2 levels of the game. We also took some feedback from the first level and are currently making the updates and adding a few new surprises. A […]

The Journey Continues

As we head into phase 2 of development we are implementing the scrum workflow to our process. This week we are starting our first sprint with the goal of creating the main menu for the game. We hope by adding the scrum process to our development that we will be able to get more content […]

Back to the Grind

Now that we wrapped up Minefaire in Sacramento, it is back to development for our team. From the feedback we had received over the past weekend, the team is working hard on adding more content to the demo level and enabling enemy damage. As we work on the content, we will continue to notify all […]