CEO & Co Founder
Aaron is Chief Executive Officer of Paralore Studios. You can always expect him to find the fun in anything he is involved with. While working as the lead artist at several start up game companies, he has learned the skills necessary to lead the charge in the art department here at Paralore Studios. When he is not working you can find him leveling up in his favorite rpg’s such as Borderlands and Skyrim.
Cmo & Co Founder
Andrew is Paralore Studios Chief Marketing Officer. When Andrew is not busy handling the company’s marketing strategy, he can be found typing away at his computer, recording his daydreams of a fictional world. He has written numerous fictional short stories and novels and earned an Associate’s Degree in English. Some of Andrew’s favorite games to play are Dragon Age, Tomb Raider, and Pokémon.
game design programmer
Ryan is the Game Design Programmer at Paralore. He has a passion for understanding the world that naturally leads him to disassemble, inspect, and analyze everything. Religous and scientific pursuits of every kind keep him curious. A long hike and a sci-fi audio book helps to settle his mind. He likes top down strategy, sidescrollers, classic snes games, and indie games. His personal favorites are Portal, Binding of Isaac, Borderlands, Fire Emblem, Tales of Symphonia, galaga, and LoZ: Link to the Past
2D art director
A phenomenal artist like David needs a great title which is why he is Paralore’s 2D Art Director.
Chase is the Music Composer of Paralore Studios. He loves to compose a variety of genres in music and some of his favorites are jazz, classical, and rock. His instruments of choice are the guitar, bass, vocal and piano. His favorite games series are Kingdom Hearts, Uncharted, and NBA 2K.
Larry Browne Jr.
Lead level designer
Larry is the Lead Level Designer at Paralore Studios and is a level designing machine. When he is not focused on his work he enjoys playing RPG’s and his favorite game to play is “King’s Quest Five: Absence Makes the Heart Go Yonder”